That one looks good and even cooler than others, thanks to the participation of a design team, no doubt, like what Kickers Studio contribution to the making of Twiddler 3. I really like it when what has to be done by professionals is not improvised in this kind of project like it seems it has been on this one
But it takes more than design to build something real great. If Logi's design is often good, their software never. Fingerworks was just an accident in history, and I don't expect anything like it in my current lifetime.
This KeyMouse looks like being the result of some hard and thoughtful work. The only thing I regret at first look is that keys are still too tidily arranged to my taste. I would have preferred no aligned keys at all. I hate straight lines as you can't get any sense of position without referring to a starting point, counting your way up to the desired location. If each key would have a uniquely identifiable situation that a finger could recognize by context, that would be what I am looking for since i first hit a key.
Still, I think I'm going to spend some more money soon.
Thanks for the heads up.