Hello,
I am experimenting with switching between different os modes - specifically holding a different mode (any) and then going back to windows when I release.
The trouble is seems to be screwing with the thumb clicking (outside game
It does this with emacs/mac/linux mode (not sure how to access custom mode through an internal gesture as its not there. Also, how does it know which mac/linux mode is being activated as there are more than one in the front OS and mouse window??
I would have searched the fingerworks forum but the search there doesnt seem to be working now.
cheers,
lee
OS mode switching oddities
Moderator: The00Dustin
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- Smarty Pants
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- Joined: 21 Aug 2005, 20:49
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We don't need them to restore the search page, just try this Google search and you will get more than 500 answers:
switch OS site:forums.fingerworks.com
You can also search our archive of FWSF:
The Google query field will give you more than 170 links to explore on FingerFans site...
* Gigablast is still not working though, we have to send an email to have them correct a bug in their search engine...
...No results found in collection 'main2' for...
Let us know what you get anyway
switch OS site:forums.fingerworks.com
You can also search our archive of FWSF:
The Google query field will give you more than 170 links to explore on FingerFans site...
* Gigablast is still not working though, we have to send an email to have them correct a bug in their search engine...
...No results found in collection 'main2' for...
Let us know what you get anyway
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- Smarty Pants
- Posts: 83
- Joined: 21 Aug 2005, 20:49
- Contact:
well Ivan, I have checked through both forum sites and there seems to be little that I can relate to with regards to swapping OS's.
I was wondering if you would be able to have a go with my gestures at swapping between different OS modes to see if you get the same problem?
I have noticed that it has also deleted some of my tap gestures. They are there in the gesture editor but when I select the tap gesture, there is nothing there!
Incidentally, would you know how easy it would be to 'copy and paste' my entire windows gestures into the mac gesture mode? Is this possible outside the gesture editor?
thanks again for all your help,
lee
I was wondering if you would be able to have a go with my gestures at swapping between different OS modes to see if you get the same problem?
I have noticed that it has also deleted some of my tap gestures. They are there in the gesture editor but when I select the tap gesture, there is nothing there!
Incidentally, would you know how easy it would be to 'copy and paste' my entire windows gestures into the mac gesture mode? Is this possible outside the gesture editor?
thanks again for all your help,
lee
You can edit your gestures.xml file with any text editor (better Notepad that WinWord thoughlee griggs wrote:Incidentally, would you know how easy it would be to 'copy and paste' my entire windows gestures into the mac gesture mode? Is this possible outside the gesture editor?

When you're done, you can reload it in MyGestureEditior: File-Revert to last saved will do!
You won't even have to cut/paste anything...
Gestures may be specified on a per-OS basis. Making them OS-independant is a matter of deleting the driverContext xml-attribute of those xml-elements (i.e. gesture) you want to modify.
When you see something like this:
<MacroRefEvent macro_ref="Replace" driverContext=" mac custom_os linux unix emacs"/>
...you can remove the attribute="value" pair altogether to make the gesture independent of any OS.
You can also add mac to those that are currently only qualified for win
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- Smarty Pants
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ok, so what would be the easiest thing to do? Would it be easy to go in and add mac to:
<MacroRefEvent>
should I change it to be:
<MacroRefEvent>
I am still not sure how to 'add' a gesture outside the gesture editor that runs on mac only mode?
I want to duplicate my entire gesture library from windows to say mac mode, except I want my two finger release to not click on release.
thanks for your patience Ivan,
cheers,
lee
[/quote]
<MacroRefEvent>
should I change it to be:
<MacroRefEvent>
sorry, what is the 'attribute=value pair' ?...you can remove the attribute="value" pair altogether to make the gesture independent of any OS.
You can also add mac to those that are currently only qualified for win
I am still not sure how to 'add' a gesture outside the gesture editor that runs on mac only mode?
I want to duplicate my entire gesture library from windows to say mac mode, except I want my two finger release to not click on release.
thanks for your patience Ivan,
cheers,
lee
[/quote]

In driverContext=" mac custom_os linux unix emacs" (from my previous example)sorry, what is the attribute=value pair
- driverContext is the attribute
- "mac custom_os linux unix emacs" is the value
This one will work only when you select mac OS:I am still not sure how to 'add' a gesture outside the gesture editor that runs on mac only mode?
- MacroRefEvent macro_ref="Replace" driverContext=" mac"
- MacroRefEvent macro_ref="Replace" driverContext=" win"
- MacroRefEvent macro_ref="Replace"
With notepad:I want to duplicate my entire gesture library from windows to say mac mode, except I want my two finger release to not click on release.

With MyGestureEditor:



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